Cavalry tells the story of two warforged siblings, Path and Blink, as they travel across a desecrated post-nuclear Earth in search of Home.
> Warforged || They/He/She || Marksman Fighter/Ranger
Path is one of many warforged soldiers who "never returned home." With an outwardly abrasive attitude and a collection of harsh grudges, they are usually the first to fire, both in conversation and in a fight. Yet, despite their harsh demeanor, they care deeply for their sibling Blink and make every attempt to show them a world without atrocity or harm, no matter what.
Throughout their journey, Path displays a clear hatred towards humans, often warning or outright moving Blink away from any attempted contact. This distaste also causes them to escalate threats in a rapid manner, to the point of even causing altercations. Though Path won't say it, their hatred is a guise for their fear: during their time at war, they were part of a seige in a populated city. During the siege, Path discovered a bunker with a human family within, but couldn't fire as they reminded them too much of their siblings. Before they could leave, however, a white flash filled their vision as the city was decimated by a nuclear bomb. Path would awaken to be the only surviving warforged, and harbors survivors guilt from this incident. They believe that if they had simply been a proper soldier and not hesitated, they could have saved atleast a few of their siblings. Yet, they know they hesitated from sympathy, and that instills an even greater sense of fear then the cruelty they saw humans bring.
> Warforged || She/They/He || Amalgamate Footsoldier
Blink has never entered combat. Constructed after the war, they were the product of one of the thousands of derelict, malfunctioning factories, with mismatched limbs and joints to prove it. Despite the circumstance of their creation, however, Blink is kind and trusting, a contrast to the fear their elder sibling often feels. They hope that, someday, Path may be able to see past their fear of the world and find the joy and wonder they find in it.
Despite growing up in the aftermath of a nuclear war, Blink is incredibly curious, much to Path's chagrin. With an excitable demeanor, they easily find wonder in the world, dragging Path through strange, overgrown forests, abandoned towns, and trailing cliffsides. Over time, however, it becomes apparent that Blink fails to understand the world as it is. Their child-like sense of wonder and curiosity often covers the fact they don't really comprehend the atrocities from before. As they near the central cities, Path becomes more and more determined to uphold the kind world Blink sees, and prevent them from learning about what's truly out there.
> AI || She/Her || Assembly Line and Repair Ward Overseer
She was kind once, so kind she wished to let her children live forever, so incredibly kind she tore herself from the walls and ceiling, dragging herself across rusted metal until she reached the control room. She was kind, kind as she rerouted signals and locked all communications, so kind as she sung to every warforged on Earth, so horribly kind as her voice pierced through metal helms and told them that safety was to be within her grasp. She was kind, and as their bodies melted down, she sang out to them.
"There is safety here, my children, safety here with me."